So much so we don’t really feel like Anno Online has that much in common with its heritage, it plays more like a Facebook/mobile app game, more so given that it is browser based, and the added micro-transactions just scream Farmville instead of in-depth RTS. The original was packed heavily with features and brought a lot of depth to the economic management aspect that Anno Online just seems to fail to deliver, a lot more shallow, simple and potentially pandering to a more casual audience to make it “accessible” that isn’t what the Anno predecessors were about. We’re big fans of the previous Anno games, though we typically lean towards more military minded strategies (like Civilization), but we always found Anno to be a decent enough bridge between military and city builders such as SimCity. Overly Simplistic - The game has been made far too streamlined when compared to the previous titles.The game overall has some quirky and decent enough elements, but at times the bad can outshine the good and here’s what we think is stopping the game from being great: In Anno Online players start with their initial boatload of settlers landing on a new island, building up their own settlement, acquiring resources, expanding the populous and generally taking care of them and their whims. This free to play browser based empire builder RTS is a follow on from the single player series of the same name. We’re checking out Anno Online in our newest “ What Would You Change About…?” series.
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